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Showing posts from April 13, 2018

Making a simple 2D Platformer in Unity

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To gain a better idea of unity and it's features when it came to designing games and levels, I decided to use one of their pre-made templates of a 2D platformer game. The code and design of the blocks was already done for me and therefore this meant that all I needed to do was place the blocks into the scene and link specific items together to make features of the game work correctly. I also decorated the scene with prefabs so that it looked more interesting. Stage where level was created When you begin, if you have died or restart the level you automatically spawn/re-spawn in this exact spot in the level. When jumping onto the moving platform, it transports you to other areas. Jumping into the helicopter spaceship teleports you to another area which I implemented. Teleportation area You are teleported to this area. If this game was developed further, a number of things could be added here. E.g. A door way (Hidden/locked), a chest, a key, a use