Vuforia Workshop
Chris took us through Vuforia and how to use this in Unity. As I had already downloaded Unity but didn't add Vuforia when installing, I had to download the Vuforia support for Unity. We added an AR camera using the Vuforia Engine and added an ImageTarget to the camera. We deleted the other GameObjects from the scene that weren't needed for this project. In the project settings' XR settings we enabled the Vuforia Augmented Reality Support. We then pressed 'Add Target' to the ImageTarget GameObject and we were automatically sent to the Vuforia site. We logged in created a project and went to the develop section and pressed, 'Get Development Key'. This gave us a free development license key. On the AR camera we clicked 'Open Vuforia Engine Configuration' which allowed us to insert the development key in the 'App Licence Key' section. We then added a database to the project we created earlier and added a target...