Posts

VVVV Session 3 - Study Task 2 (23/02/2018)

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Study Task 2 This study task allows us to create a credit style animation. The 'LinearSpread' node ensured that the spread of text would be linear (horizontal or vertical) while the 'Translate' node moved the object/text in a specific position. Results from renderer

VVVV Session 3 - Study Task 1 (23/02/2018)

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Study Task 1 This study task allowed us to create and save a graphic every time the switch node was activated. The 'GridSpread' node allowed the square grid to be produced while the 'HSL' node allowed the colours of the squares to be changed by connecting the 'Quad' node, which produces a square, to the hue connector. Results from the renderer

VVVV Session 2 - Study Task 4 (22/02/2018)

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Study Task 4 We developed study task 1 by adding a sound detection feature using a node named 'BeatDetector'. When selecting the correct microphone and making a noise the toggle buttons would flash showing that a sound had been picked up and simultaneously, this switched the switch causing the text, text colour and background colour of the renderer to change. Results from the renderer

VVVV Session 2 - Study Task 3 (22/02/2018)

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Study Task 3 Once the fidget circuit was connected via USB to my laptop the 'I/O box' node went from red in colour to grey and the renderer began to perform the following results found in the video.

VVVV Session 2 - Study Task 2 (22/02/2018)

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Study Task 2 The renderer produced a video using my laptop's webcam and with the settings I had inputted via the node made the video playback very delayed and make the video itself blink/tremor - which created a really cool effect.

VVVV Session 2 - Study Task 1 (22/02/2018)

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Study Task 1 This task was a starter task that was set.  We played around with what we already knew altering the values on different nodes to create a graphic animation. Results from the renderer

VVVV Session 1 - Study Task 3 (21/02/2018)

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Study Task 3 This study task allowed us to create a moving graphic by using circles ('Point' node). The 'RandomSpread' nodes change the spread count (the amount of circles), the width of the circles and randomise the direction in which the circles are moving. The hue connector on the 'HSL' node allowed the colour of the circle to be changed. By changing the value of the alpha connector the transparency of the circle became lower and the path that the circles have taken became visible - making an artistic piece. Results from the renderer