Gamespace: User Testing
When testing my close to final build game, I discovered that when rolling my ball towards the screen instead of away from the screen, the camera wouldn't rotate meaning that it was difficult to see where the ball was going without the scene view.
Moreover, the only audio that was currently included was the background audio music. I wanted additional sounds when the collectables were collected, and a rain sound to play when the player was near the cloud enemy.
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