Portfolio Project: Interface Design Presentation

Julian presented a presentation on Interface Design.


There are different formats from desktop to mobile and therefore we should work towards making our web app responsive for both mobile and desktop. Everything has a mobile focus and our average smartphone usage is different for each individual. 

We use big data to find out information on our target audience which can give us unusual results. Surveys can become obfuscated due to bias in the way we write our survey questions, and enough individuals have to do the survey in order to get a true response.

When creating our portfolio we have to consider who our target audience is.
Our interface for our portfolio will be different depending on the country the company is from. Each website from different countries have their own standardised interface. If we want our portfolio to be for UK design companies, they are more interested in big ideas and concepts whereas German companies are more interested in the technicality of a website.

(Japan Foundation, 2018)
Japanese websites are quite busy in comparison.

When purchasing something, we go through this process
Visceral - looks good
Behavioural - parameters of what your looking for
Reflective - expense

We are moving away from function and heading more towards emotion when we decide to buy something.



Participation is important when thinking about our portfolio site as we are heading towards the emotional side of a product rather than just it's basic function. Therefore it would be good to include interactive elements so that there is something for the viewer to experience which will hopefully make my portfolio memorable.

In hardware interface design, this has become standardised when designing mobile phones.

When designing an interface
Considerations for the fringe audience should mean that you are designing for everyone. Facebook use a machine learning algorithm which takes an image and produces a text alternative for individuals who are blind. Motor disabled people may need a bigger interface or text to speech.
Colour palettes that are contrasting enough to see content areas for people who are colour blind.
Considerations for epileptics which may have a seizure due to flashing images.

Skeuomorphism mimics a real world object. This is different to flat design which uses symbols rather than real looking objects.
The mail icon is an example of skeuomorphism as it looks like a stamp.
The calendar, remainders and notes icons are leaning more towards flat design as the look more like symbols.



Micro-interactions are a single interaction that has a main task.
By making these interaction more fun we can design better products for consumers.

Bibliography 
Japan Foundation (2018) Cultivating friendship and ties between Japan and the world. [Online] Available at: https://www.jpf.go.jp/e/index.html. [Accessed: 2 November 2018]. 

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