Gaming Components & Target Audience
I composed a simple list of things that I wanted my game to be/include:
- 2D
- Platformer
- Side Scroller
- Uses one scene
- Collectible items
- Enemies
- Non-Playable Characters to talk to (or them speaking)
- Includes a message for the audience
Target audience:
Initially I was considering aiming this game primarily at children as I thought that a cute artstyle and a moral message would be more appropriate for a child. However I began to think more into my ideas and realised that a teenager/young adults would be better suited towards this type of game as the story may be too complex for a child to understand fully and the situation may be more relatable to this age group.
Therefore my target audience is as follows:
Mainstream audience: Teenagers
Secondary audience: Adults
Peripheral audience: Children
No Interest: Individuals who do not play or enjoy video/computer games.
Therefore my target audience is as follows:
Mainstream audience: Teenagers
Secondary audience: Adults
Peripheral audience: Children
No Interest: Individuals who do not play or enjoy video/computer games.
Comments